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Advanced Flash Multimedia Projects Training

Adobe Flash Projects

Advanced Flash Multimedia Projects Once you've mastered the basics of Flash animation and ActionScript, it's time to combine your skills and create multimedia experiences that will awe users.

In this intensive 6-lesson course, you'll learn a productive and self-sufficient approach to developing high-level Flash applications. You'll create an online kaleidoscope, a programming animation, a working MP3 player interface, a site with dynamic text, an interactive video, and more. By sourcing and editing your own bitmap, text, audio, and video files you can bring projects you only dreamed about to life.

Mentored by Sessions Flash guru David Witt, you'll learn to work creatively and think "outside the box." By focusing on the user experience and integrating today's technology into your projects you'll gain more confidence in your Flash Web designs.

On this page: enrollment details | instructor | class projects and objectives | prerequisites

Class Title:

Advanced Flash Multimedia Projects

Start Date:

Classes start daily.
Enroll today and gain immediate access.

Class Length:

Three months of access to class materials and instructor feedback.

Instructor:

David Witt

Other details:

Self-paced, online, 24 access to online learning environment

 

Tuition: $829

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Class Instructor Bio:

David Witt is a Brooklyn , NYC-based new media artist and award-winning interactive multimedia designer. He has worked for many top brands and agencies, and has a background in graphic design, web design, digital imaging and high-end print production. His current focus is on creating new paradigms in interface design and multimedia applications using FlashMX/Actionscript, which he also uses to create abstract animations that are shown at galleries and new media venues around New York City . David holds a MFA in Design + Technology from Parsons School of Design.

TOP: Flash file from Flash Multimedia Projects with David Witt.
David Witt stars, directs and produces this interactive video technique that he teaches you.
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Class Projects and Objectives:

This online class is filled with projects and tips. Student can expect to:

  • Learn about the role of a multimedia designer and the skills needed.
  • Learn techniques that help immerse users in an "unreal" multimedia world.
  • Learn methods for creating content and bringing it into a Flash movie.
  • Use image editing software to create abstract kaleidoscope tiles.
  • Use rotation and Flash layer masks to form a tile layout.
  • Animate the tiles using ActionScripting and user triggers.
  • Learn the goals and benefits of programmatic animation.
  • Explore case studies of top Flash designers/ programmers.
  • Learn how physics applies to animation and affects the user experience.
  • Learn to use the Flash Tween class to create more realistic motion effects.
  • Develop a recursive animation using attachMovie.
  • Apply variations to the movie by adjusting variables.
  • Make the animation visually appealing using symmetry.
  • Extend the project by changing code properties and/or graphic content.
  • Explore the differences between print and multimedia typography.
  • Learn the best visual approaches for typography in Flash.
  • Learn about the role of pixel fonts in multimedia pieces.
  • Learn about the three main types of Flash text: static, input, and dynamic.
  • Use the LoadVars() object to load external files into Flash.
  • Create Dynamic Text boxes that load external content.
  • Use CSS to format external text.
  • Develop an interface and navigation to display four different text files.
  • Learn how to make audio user-friendly.
  • Explore basic methods for recording, editing, and saving sound files.
  • Learn the benefits of linking to external sound files in a Flash movie.
  • Develop an attractive user interface with standard MP3 player displays and controls.
  • Use ActionScript to load and play external MP3 files.
  • Create a working volume slider and buttons for users to select songs to play.
  • Learn methods for delivering video online and offline.
  • Explore the benefits and drawbacks of video usage in various settings.
  • Learn to produce CD-ROMs of Flash content.
  • Learn how video is imported and edited in Flash.
  • Explore Flash's new FLV file format for video.
  • Develop a creative, engaging Flash video experience concept.
  • Import and edit video within Flash.
  • Write ActionScript code that controls video playback.
  • Incorporate user controls that make the video interactive.
  • Learn methods for making timeline features and functions portable.
  • Learn how to create a code library of reusable ActionScript.
  • Learn about the differences between ActionScript 1.0 and 2.0.
  • Develop a creative, engaging concept for a "Monster Multimedia" presentation.
  • Create visual, audio, and/or video content wherever possible.
  • Incorporate saved code to speed the design workflow.
  • Include audio, animation, and an interactive interface in a final presentation.
Prerequisites:
  • Adobe Flash MX or above.
  • Basic experience in Flash animation and Flash ActionScript coding.
 
 
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