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Adobe Flash Basics Beginner Training

Adobe Flash Projects

Flash Basics Web designers turn to Adobe Flash when they want to create dynamic sites. A visual, vector-based tool, Flash can create everything from basic animations to entire Web sites.

Developed for beginners to Flash, this 6-lesson course will give you a solid understanding of basic Flash drawing and animation tools, building a foundation for more ambitious endeavors. Working with Flash expert David Witt, you will master the Flash interface and learn how to work with layers, scenes, nested symbols, and movie clips. By the end of the course, you will have designed an animated logo, a cityscape, a splash screen, a Flash site interface, and more!

On this page: enrollment details | instructor | class projects and objectives | prerequisites

Class Title:

Flash Basics

Start Date:

Classes start daily.
Enroll today and gain immediate access.

Class Length:

Three months of access to class materials and instructor feedback.

Instructor:

David Witt

Other details:

Self-paced, online, 24 access to online learning environment

 

Tuition: $803

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Class Instructor Bio:

David Witt is a Brooklyn, NYC-based new media artist and award-winning interactive multimedia designer. He has worked for many top brands and agencies, and has a background in graphic design, web design, digital imaging and high-end print production. His current focus is on creating new paradigms in interface design and multimedia applications using FlashMX/Actionscript, which he also uses to create abstract animations that are shown at galleries and new media venues around New York City. David holds a MFA in Design + Technology from Parsons School of Design.

TOP: Flash file from Flash Basics with David Witt. Actual class project.  This is the 500lb gorilla of beginner Flash classes.

 

Class Projects and Objectives:

This online class is packed with Flash projects and tips. Students can expect to: 

  • Explore some of the main design applications for Flash through case studies.
  • Learn the differences between bitmaps and vectors and the advantages of vector-based animation.
  • Learn the benefits of using Flash rather than other Web animation options.
  • Explore tools and techniques for drawing images in Flash.
  • Create a logo using Flash drawing tools.
  • Demonstrate a basic ability to manipulate shapes, line colors, and fill colors.
  • Create composite shapes using several basic shapes.
  • Explore the purpose of layers and symbols in Flash.
  • Discover the advantages of using movie clips.
  • Learn how to create instances, add effects, and edit library items.
  • Create elements of a cityscape using Flash drawing tools.
  • Use given and new symbols to create the elements of a cityscape.
  • Demonstrate an ability to create symbols, create instances, and modify instances.
  • Learn to manipulate the timeline and keyframes.
  • Learn basic approaches to motion tweening, shape tweening, and frame animation.
  • Create an animated banner ad on a specific theme using the techniques learned in the lesson.
  • Learn how to use masks to create various animation effects.
  • Learn to include photos and other bitmapped images within Flash files.
  • Learn the substitution principle for animating letters easily.
  • Learn how to combine motion and shape tweens and tween on a path.
  • Learn the basics of importing and using sound in Flash movies.
  • Learn the basics of synchronizing sound with animation.
  • Learn how use buttons and use movie clips in buttons.
  • Learn the basics of loading external content using ActionScript.
  • Create a splash page using given elements or your own graphics.
  • Create a build to a pre-established home page.
  • Use ActionScript to stop an animation and add interactivity to it.
  • Create a mini-site with at least four pages, linking pages to connect properly to the home page.
  • Demonstrate an ability to create and launch a basic Flash site.
Prerequisites:
  • Own or have access to Adobe Flash MX 2004 or 8.
 
 
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